root/trunk/maya2q3.sln


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Rev Chgset Date Author Log Message
(edit) @649 [649] 09/26/08 19:14:58 phill o Cleaned up a bit of code. o Reverted project files to VC2005.
(edit) @642 [642] 09/26/08 12:08:38 steve Lemon parser support
(edit) @533 [533] 03/05/08 14:15:20 phill --
(edit) @179 [179] 01/17/07 15:03:20 pdjonov o Organizing project folders.
(edit) @165 [165] 05/22/06 04:49:25 pdjonov o Some x42 format changes.
(edit) @164 [164] 05/18/06 15:36:14 pdjonov o A new build with the new x42 format.
(edit) @135 [135] 03/28/06 14:58:42 pdjonov o Cleaned up folder structure. o Fixed a physfx bug that was sometimes …
(edit) @88 [88] 01/11/06 15:30:51 pdjonov o Fixed solution configurations for Maya 6 build. o Fixed Maya 6 build. o …
(edit) @75 [75] 01/05/06 20:13:10 pdjonov o Included glew recompile. o Much fixing of the Q3Shader material.
(edit) @71 [71] 01/04/06 22:53:36 pdjonov o Much maya2q3 work. Much. Truly.
(edit) @50 [50] 11/22/05 20:42:21 pdjonov o Made exporter run faster. o Fixed improper handling of normals.
(edit) @43 [43] 11/02/05 12:22:19 pdjonov o Fixed DAG navigation error. o Removed stale code. o Updated exporter. o …
(edit) @30 [30] 10/31/05 12:49:23 pdjonov o Setting up for GPL release of the code. o Set up output directories for …
(add) @5 [5] 09/01/05 19:18:42 pdjonov o Project for Maya exporters. o Started MD3 exporter. o Exposed to Maya. o …
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