|
|
|
@653
|
[653]
|
09/30/08 17:55:48 |
steve |
* shader parser stuff |
|
|
|
@649
|
[649]
|
09/26/08 19:14:58 |
phill |
o Cleaned up a bit of code.
o Reverted project files to VC2005. |
|
|
|
@645
|
[645]
|
09/26/08 17:02:43 |
steve |
lemon stuff |
|
|
|
@644
|
[644]
|
09/26/08 13:51:08 |
steve |
updated lemon file |
|
|
|
@642
|
[642]
|
09/26/08 12:08:38 |
steve |
Lemon parser support |
|
|
|
@640
|
[640]
|
09/25/08 15:21:49 |
steve |
add dds to search path for importing bsps |
|
|
|
@588
|
[588]
|
07/03/08 12:57:47 |
scott |
roll back my changes here too |
|
|
|
@584
|
[584]
|
07/03/08 12:46:33 |
scott |
linux siiiiede |
|
|
|
@572
|
[572]
|
05/06/08 14:23:49 |
phill |
o maya2q3 plugin updates. |
|
|
|
@569
|
[569]
|
04/29/08 12:07:06 |
phill |
o Fixed rounding bug in BSP importer.
o Rebuilt everything. |
|
|
|
@562
|
[562]
|
04/17/08 14:40:53 |
phill |
o Light grid import - this time for real. |
|
|
|
@561
|
[561]
|
04/17/08 12:00:20 |
phill |
o Light grid import (I hope this is good enough). |
|
|
|
@551
|
[551]
|
03/28/08 15:38:30 |
phill |
o Now with super case-insensitive-cow powers! |
|
|
|
@550
|
[550]
|
03/27/08 18:58:24 |
phill |
o Color dump stuff. |
|
|
|
@549
|
[549]
|
03/26/08 12:14:42 |
phill |
o Color dumping madness. |
|
|
|
@548
|
[548]
|
03/25/08 17:52:58 |
phill |
o Source vertex blind data hell. |
|
|
|
@547
|
[547]
|
03/25/08 04:24:06 |
phill |
o Texture import madness. Ish. |
|
|
|
@546
|
[546]
|
03/13/08 18:30:26 |
phill |
o Importing lights. |
|
|
|
@544
|
[544]
|
03/06/08 21:24:15 |
phill |
o UVs should no longer be upside down. |
|
|
|
@543
|
[543]
|
03/06/08 19:29:25 |
phill |
o Now with shader grouping magic! |
|
|
|
@542
|
[542]
|
03/06/08 15:53:31 |
phill |
o Fixed bug that was eating _lmap_0 suffix. |
|
|
|
@541
|
[541]
|
03/06/08 15:15:53 |
phill |
o Emit one mesh per shader/lmap pair. |
|
|
|
@540
|
[540]
|
03/06/08 05:59:35 |
phill |
o Now imports texture coordinates.
o Now imports lightmap texture … |
|
|
|
@535
|
[535]
|
03/05/08 15:32:26 |
phill |
o Can now import patches. |
|
|
|
@534
|
[534]
|
03/05/08 14:17:01 |
phill |
o Maya 8.5 map importer. |
|
|
|
@533
|
[533]
|
03/05/08 14:15:20 |
phill |
-- |
|
|
|
@527
|
[527]
|
02/29/08 11:45:29 |
phill |
o Rebuilt maya2q3. |
|
|
|
@495
|
[495]
|
01/09/08 16:48:06 |
phill |
o Removed old x42 stuff from maya2q3.
o New build of maya2q3.
o New build … |
|
|
|
@368
|
[368]
|
08/22/07 11:59:35 |
phill |
o TSVN can stop annoying me with the minimum log size requirement now, … |
|
|
|
@260
|
[260]
|
03/23/07 15:45:45 |
pdjonov |
o Disabled old x42 exporter.
o Fixed some compile warnings. |
|
|
|
@226
|
[226]
|
03/15/07 15:11:20 |
pdjonov |
o Ported more code from maya2q3. |
|
|
|
@222
|
[222]
|
03/14/07 20:23:16 |
pdjonov |
o Porting a bunch of the old x42 code over. |
|
|
|
@182
|
[182]
|
01/23/07 12:26:57 |
pdjonov |
o Cleaned up even more code. |
|
|
|
@181
|
[181]
|
01/23/07 11:59:17 |
pdjonov |
o Organizing the project a bit. |
|
|
|
@179
|
[179]
|
01/17/07 15:03:20 |
pdjonov |
o Organizing project folders. |
|
|
|
@177
|
[177]
|
12/22/06 15:50:29 |
pdjonov |
o Fixed up DEBUG build options.
o Some comments. |
|
|
|
@176
|
[176]
|
11/28/06 11:21:33 |
pdjonov |
o Fixed BSP import bug. |
|
|
|
@175
|
[175]
|
11/08/06 12:38:37 |
pdjonov |
o Built with new settings. |
|
|
|
@174
|
[174]
|
11/02/06 19:19:44 |
pdjonov |
o Better export status printout.
o Cleaned some code. |
|
|
|
@173
|
[173]
|
10/13/06 15:06:01 |
pdjonov |
o New export commands to remove small weights and limit the total number … |
|
|
|
@172
|
[172]
|
10/12/06 18:21:05 |
pdjonov |
o Exporter updates. |
|
|
|
@171
|
[171]
|
07/10/06 17:36:52 |
pdjonov |
o Added missing call to OptimizeMeshes?. |
|
|
|
@170
|
[170]
|
07/10/06 17:29:48 |
pdjonov |
o Some maya2q3 code. |
|
|
|
@169
|
[169]
|
06/16/06 01:29:01 |
pdjonov |
o BSP importer. |
|
|
|
@168
|
[168]
|
06/14/06 02:03:49 |
pdjonov |
o Started working on BSP importer. |
|
|
|
@167
|
[167]
|
06/13/06 20:07:11 |
pdjonov |
o Filtered shader list for Q3Shader. |
|
|
|
@166
|
[166]
|
06/13/06 14:31:46 |
pdjonov |
o Tweaked animation track cleanup code. |
|
|
|
@165
|
[165]
|
05/22/06 04:49:25 |
pdjonov |
o Some x42 format changes. |
|
|
|
@164
|
[164]
|
05/18/06 15:36:14 |
pdjonov |
o A new build with the new x42 format. |
|
|
|
@163
|
[163]
|
05/18/06 01:56:18 |
pdjonov |
o Fixed tangents and bitangents in x42 exporter.
o More playing with a new … |
|
|
|
@162
|
[162]
|
05/17/06 18:33:48 |
pdjonov |
o Moving to new x42 format… |
|
|
|
@161
|
[161]
|
04/20/06 00:35:21 |
pdjonov |
o Fixed HORRIBLE error. |
|
|
|
@160
|
[160]
|
04/19/06 22:18:45 |
pdjonov |
o Horrible hack to temporarily patch up floating of feet. |
|
|
|
@159
|
[159]
|
04/13/06 15:06:19 |
pdjonov |
o Fixed a bug that caused the exporter to sometimes create infinitely … |
|
|
|
@158
|
[158]
|
04/12/06 16:55:35 |
pdjonov |
o Updated version number. |
|
|
|
@157
|
[157]
|
04/12/06 16:52:50 |
pdjonov |
o Minor fixing in the code. |
|
|
|
@156
|
[156]
|
04/12/06 16:13:35 |
scott |
fixup the makefile for the latest version, update the linux plugin binary |
|
|
|
@155
|
[155]
|
04/12/06 16:09:10 |
pdjonov |
o Implemented animation track cleanup. |
|
|
|
@154
|
[154]
|
04/07/06 18:48:18 |
pdjonov |
o Got rid of troublesome vecN classes (conversion hell under GCC). |
|
|
|
@153
|
[153]
|
04/07/06 18:16:38 |
scott |
updated for linux building. md3.cpp needs some love still so its not all … |
|
|
|
@152
|
[152]
|
04/07/06 16:32:58 |
pdjonov |
o Got rid of redundant line of code. |
|
|
|
@151
|
[151]
|
04/07/06 16:31:56 |
pdjonov |
o Took out/renamed some operators to remove chance of VC vs GCC conversion … |
|
|
|
@150
|
[150]
|
04/07/06 14:54:41 |
pdjonov |
o Added GCC love to a Linux header. |
|
|
|
@149
|
[149]
|
04/07/06 02:04:19 |
pdjonov |
o Fixed a pile of small errors that were blowing up the x42 culling info. |
|
|
|
@148
|
[148]
|
04/06/06 18:45:38 |
pdjonov |
o Fixed MDGContext evaluation issues.
o Deleted a pile of useless stuff. |
|
|
|
@145
|
[145]
|
04/05/06 17:28:43 |
pdjonov |
o New exporter release. |
|
|
|
@144
|
[144]
|
04/04/06 18:53:04 |
pdjonov |
o Off-screen culling on x42 models. |
|
|
|
@143
|
[143]
|
04/04/06 17:36:32 |
pdjonov |
o Got characters folder set up for MoA soldier.
o Got propper comments in … |
|
|
|
@142
|
[142]
|
04/04/06 11:56:58 |
pdjonov |
o Updated merc boss model.
o Touched up map. |
|
|
|
@141
|
[141]
|
04/03/06 18:18:09 |
pdjonov |
o Ripped out for tag_ type tag object names. Now using the treat_as_tag … |
|
|
|
@140
|
[140]
|
03/31/06 17:07:11 |
pdjonov |
o x42 is up to speed with regard to rigid objects and tags and can now … |
|
|
|
@139
|
[139]
|
03/30/06 16:49:14 |
pdjonov |
o Rewrote maya2q3's tag fetching code to be more good.
o Fixed a tag … |
|
|
|
@138
|
[138]
|
03/29/06 19:10:22 |
pdjonov |
o Working on menu portals (of doom). |
|
|
|
@137
|
[137]
|
03/29/06 02:57:56 |
pdjonov |
o Fixed things I hate about the x42 format.
o Got skins working on x42 … |
|
|
|
@136
|
[136]
|
03/28/06 18:07:15 |
pdjonov |
o Fixed client-server floating character thing.
o Added missing maya2q3 … |
|
|
|
@135
|
[135]
|
03/28/06 14:58:42 |
pdjonov |
o Cleaned up folder structure.
o Fixed a physfx bug that was sometimes … |
|
|
|
@134
|
[134]
|
03/16/06 17:52:02 |
pdjonov |
o maya2q3: an update. |
|
|
|
@133
|
[133]
|
03/16/06 15:32:52 |
pdjonov |
o maya2q3 Win32 binary. |
|
|
|
@132
|
[132]
|
03/16/06 02:08:28 |
pdjonov |
o Setting up for animGroup goodness.
o Exporter now has a working bone … |
|
|
|
@131
|
[131]
|
03/16/06 00:35:07 |
pdjonov |
o x42 models now face the right way. |
|
|
|
@130
|
[130]
|
03/15/06 22:34:47 |
pdjonov |
o Yay x42 goodness. |
|
|
|
@129
|
[129]
|
03/14/06 22:11:47 |
pdjonov |
o Exporter stuff and crap yay balls! |
|
|
|
@128
|
[128]
|
03/14/06 03:51:28 |
pdjonov |
o Minor revision of the x42 file format.
o Update to Eek! to get the new … |
|
|
|
@127
|
[127]
|
03/12/06 04:53:06 |
pdjonov |
o Exporter goodness. |
|
|
|
@126
|
[126]
|
03/10/06 18:41:59 |
pdjonov |
o Exporter configuration of doom. |
|
|
|
@125
|
[125]
|
03/09/06 19:25:51 |
pdjonov |
o x42 stuff. Of doom. And hats. |
|
|
|
@124
|
[124]
|
03/07/06 19:35:18 |
pdjonov |
o Working on fixing the exporter's tag support. |
|
|
|
@123
|
[123]
|
03/02/06 17:35:53 |
pdjonov |
o Exporter goodness. First working. |
|
|
|
@122
|
[122]
|
03/02/06 11:28:21 |
pdjonov |
o First revision group splitting. |
|
|
|
@121
|
[121]
|
03/02/06 07:33:50 |
pdjonov |
o Fixed skipped geometry bug in x42 exporter.
o Fixed material name bug in … |
|
|
|
@120
|
[120]
|
03/01/06 10:51:13 |
pdjonov |
o Fixed matrix hate.
o Got the x42 preview to show the influence … |
|
|
|
@119
|
[119]
|
03/01/06 03:20:26 |
pdjonov |
o Nothing terribly useful. |
|
|
|
@118
|
[118]
|
02/28/06 18:16:50 |
pdjonov |
o Exporter/x42 preview work. |
|
|
|
@117
|
[117]
|
02/28/06 01:53:39 |
pdjonov |
o Set up for skinning in Eek!
o Handling joint orientation properly … |
|
|
|
@116
|
[116]
|
02/27/06 22:36:07 |
pdjonov |
o Fixed *the* error. |
|
|
|
@115
|
[115]
|
02/27/06 20:44:39 |
pdjonov |
o Tiny fix of stupid error in exporter. |
|
|
|
@114
|
[114]
|
02/27/06 20:40:20 |
pdjonov |
o x42 exporter and preview goodness. |
|
|
|
@113
|
[113]
|
02/27/06 04:02:40 |
pdjonov |
o x42 fix. Was forgetting the influences section.
o Started working on … |
|
|
|
@112
|
[112]
|
02/27/06 03:40:55 |
pdjonov |
o x42: first non-crashing. But does it actually work? |
|
|
|
@111
|
[111]
|
02/24/06 22:31:31 |
pdjonov |
o Piles of x42 stuff. |