|
|
|
@653
|
[653]
|
09/30/08 17:55:48 |
steve |
* shader parser stuff |
|
|
|
@652
|
[652]
|
09/30/08 13:57:33 |
scott |
shader2shader done? |
|
|
|
@649
|
[649]
|
09/26/08 19:14:58 |
phill |
o Cleaned up a bit of code.
o Reverted project files to VC2005. |
|
|
|
@648
|
[648]
|
09/26/08 19:05:48 |
steve |
* lemon |
|
|
|
@646
|
[646]
|
09/26/08 17:04:25 |
scott |
more parsing |
|
|
|
@645
|
[645]
|
09/26/08 17:02:43 |
steve |
lemon stuff |
|
|
|
@644
|
[644]
|
09/26/08 13:51:08 |
steve |
updated lemon file |
|
|
|
@643
|
[643]
|
09/26/08 12:56:17 |
scott |
latest parser stuff |
|
|
|
@642
|
[642]
|
09/26/08 12:08:38 |
steve |
Lemon parser support |
|
|
|
@641
|
[641]
|
09/26/08 10:50:29 |
scott |
initial shader_parser stuff |
|
|
|
@640
|
[640]
|
09/25/08 15:21:49 |
steve |
add dds to search path for importing bsps |
|
|
|
@614
|
[614]
|
08/08/08 14:10:25 |
phill |
o Fixed frame range clamp bug. |
|
|
|
@613
|
[613]
|
08/08/08 13:42:52 |
phill |
o Fixed crash bug with high-valued base frames. |
|
|
|
@612
|
[612]
|
08/07/08 10:59:19 |
phill |
o Some export config fixes.
o New builds. |
|
|
|
@611
|
[611]
|
07/25/08 00:05:29 |
phill |
o Should no longer crash on skeleton-only models. |
|
|
|
@608
|
[608]
|
07/18/08 01:13:24 |
phill |
o Yet another fresh build. |
|
|
|
@607
|
[607]
|
07/18/08 01:11:05 |
phill |
o A new build with stuff and such. |
|
|
|
@603
|
[603]
|
07/15/08 16:08:15 |
phill |
o Fixed camera scaling bug (caused lighting to mess up). |
|
|
|
@602
|
[602]
|
07/15/08 15:40:32 |
phill |
o Fixed z-clipping issues.
o Added local directory search. |
|
|
|
@601
|
[601]
|
07/09/08 11:29:09 |
phill |
o Fixed FOV thing. |
|
|
|
@600
|
[600]
|
07/04/08 16:04:38 |
phill |
o Fixed camera lockout on model refresh.
o Fixed texture loading bug. |
|
|
|
@599
|
[599]
|
07/04/08 15:10:36 |
phill |
o Use material name, not surface name. |
|
|
|
@598
|
[598]
|
07/04/08 15:07:48 |
phill |
o Texture search options for shaded view. |
|
|
|
@596
|
[596]
|
07/04/08 14:24:44 |
phill |
o Fixes to make it easier to export camera objects as tags. |
|
|
|
@595
|
[595]
|
07/03/08 18:41:49 |
phill |
o Tiny little UI bug fix. |
|
|
|
@594
|
[594]
|
07/03/08 18:39:10 |
phill |
o Added camera-follows-tag feature. |
|
|
|
@592
|
[592]
|
07/03/08 16:14:07 |
phill |
o Tidied code up a little bit.
o New build including bug fix. |
|
|
|
@591
|
[591]
|
07/03/08 15:56:10 |
phill |
o Named tag. |
|
|
|
@590
|
[590]
|
07/03/08 15:55:29 |
phill |
o Fixed a subtle little model-saving bug that would sometimes eat scale … |
|
|
|
@589
|
[589]
|
07/03/08 12:58:35 |
phill |
o Yet another recompile. |
|
|
|
@588
|
[588]
|
07/03/08 12:57:47 |
scott |
roll back my changes here too |
|
|
|
@587
|
[587]
|
07/03/08 12:54:40 |
scott |
unmerge my changes back out |
|
|
|
@586
|
[586]
|
07/03/08 12:46:53 |
scott |
add makefiles |
|
|
|
@585
|
[585]
|
07/03/08 12:46:50 |
phill |
o Removed EPIC COLLADA FAIL from tag file.
o Yet another test scene. |
|
|
|
@584
|
[584]
|
07/03/08 12:46:33 |
scott |
linux siiiiede |
|
|
|
@583
|
[583]
|
07/03/08 12:40:00 |
phill |
o Got rid of possible init-time hatred. |
|
|
|
@582
|
[582]
|
07/03/08 12:29:44 |
phill |
o LOVE ME GCC! LOVE MEE! |
|
|
|
@581
|
[581]
|
07/03/08 11:59:31 |
phill |
o Incremented version number.
o Rebuilt all targets. |
|
|
|
@580
|
[580]
|
07/03/08 11:34:00 |
phill |
o x42Info project is no longer a nop.
o Any shader node may now specify … |
|
|
|
@579
|
[579]
|
07/02/08 12:33:59 |
phill |
o Yet another GCCism. |
|
|
|
@578
|
[578]
|
07/02/08 12:31:31 |
phill |
o More GCCisms. |
|
|
|
@577
|
[577]
|
07/02/08 12:25:20 |
phill |
o GCC hate fixed? |
|
|
|
@576
|
[576]
|
07/02/08 12:10:16 |
phill |
o All of them this time?! |
|
|
|
@575
|
[575]
|
07/02/08 12:08:24 |
phill |
o OOPS! |
|
|
|
@574
|
[574]
|
07/02/08 11:58:00 |
phill |
o Now will GCC love me? |
|
|
|
@573
|
[573]
|
05/06/08 14:39:20 |
phill |
o Rebuilt. x42 exporter. |
|
|
|
@572
|
[572]
|
05/06/08 14:23:49 |
phill |
o maya2q3 plugin updates. |
|
|
|
@571
|
[571]
|
05/06/08 12:49:56 |
phill |
o Added template tag object.
o Fixed exporter crash. |
|
|
|
@570
|
[570]
|
04/29/08 16:22:01 |
phill |
o Added icon for models. |
|
|
|
@569
|
[569]
|
04/29/08 12:07:06 |
phill |
o Fixed rounding bug in BSP importer.
o Rebuilt everything. |
|
|
|
@562
|
[562]
|
04/17/08 14:40:53 |
phill |
o Light grid import - this time for real. |
|
|
|
@561
|
[561]
|
04/17/08 12:00:20 |
phill |
o Light grid import (I hope this is good enough). |
|
|
|
@553
|
[553]
|
03/28/08 15:44:16 |
phill |
o Whoops. |
|
|
|
@552
|
[552]
|
03/28/08 15:41:44 |
phill |
o Moving update script to target Maya 8.5. |
|
|
|
@551
|
[551]
|
03/28/08 15:38:30 |
phill |
o Now with super case-insensitive-cow powers! |
|
|
|
@550
|
[550]
|
03/27/08 18:58:24 |
phill |
o Color dump stuff. |
|
|
|
@549
|
[549]
|
03/26/08 12:14:42 |
phill |
o Color dumping madness. |
|
|
|
@548
|
[548]
|
03/25/08 17:52:58 |
phill |
o Source vertex blind data hell. |
|
|
|
@547
|
[547]
|
03/25/08 04:24:06 |
phill |
o Texture import madness. Ish. |
|
|
|
@546
|
[546]
|
03/13/08 18:30:26 |
phill |
o Importing lights. |
|
|
|
@544
|
[544]
|
03/06/08 21:24:15 |
phill |
o UVs should no longer be upside down. |
|
|
|
@543
|
[543]
|
03/06/08 19:29:25 |
phill |
o Now with shader grouping magic! |
|
|
|
@542
|
[542]
|
03/06/08 15:53:31 |
phill |
o Fixed bug that was eating _lmap_0 suffix. |
|
|
|
@541
|
[541]
|
03/06/08 15:15:53 |
phill |
o Emit one mesh per shader/lmap pair. |
|
|
|
@540
|
[540]
|
03/06/08 05:59:35 |
phill |
o Now imports texture coordinates.
o Now imports lightmap texture … |
|
|
|
@535
|
[535]
|
03/05/08 15:32:26 |
phill |
o Can now import patches. |
|
|
|
@534
|
[534]
|
03/05/08 14:17:01 |
phill |
o Maya 8.5 map importer. |
|
|
|
@533
|
[533]
|
03/05/08 14:15:20 |
phill |
-- |
|
|
|
@527
|
[527]
|
02/29/08 11:45:29 |
phill |
o Rebuilt maya2q3. |
|
|
|
@525
|
[525]
|
02/27/08 16:32:47 |
phill |
o Maya 8.5 32-bit target. |
|
|
|
@496
|
[496]
|
01/16/08 11:38:13 |
phill |
o Firing up an info tool. |
|
|
|
@495
|
[495]
|
01/09/08 16:48:06 |
phill |
o Removed old x42 stuff from maya2q3.
o New build of maya2q3.
o New build … |
|
|
|
@494
|
[494]
|
01/07/08 10:05:06 |
phill |
o Wish VS.NET would go ahead and make its mind up about this file… |
|
|
|
@493
|
[493]
|
01/04/08 17:50:16 |
phill |
o Fixed normal map mipmapping. |
|
|
|
@492
|
[492]
|
12/10/07 12:34:21 |
phill |
o Bringing bump depth setting into line with game. |
|
|
|
@491
|
[491]
|
12/06/07 18:29:33 |
phill |
o New build of the preview tool. |
|
|
|
@490
|
[490]
|
12/06/07 18:06:58 |
phill |
o Normal, tangent, binormal viewing power.
o Fixed bump mapped shading. I … |
|
|
|
@489
|
[489]
|
12/06/07 16:10:12 |
phill |
o Fixed data offset issue.
o Fixed texture loading error. |
|
|
|
@488
|
[488]
|
12/06/07 11:36:21 |
phill |
o Viewer WIP stuff. |
|
|
|
@487
|
[487]
|
11/29/07 18:37:22 |
phill |
o Fixed lighting equations in shaded view. |
|
|
|
@486
|
[486]
|
11/28/07 16:24:16 |
phill |
o Tweaked back light.
o Made options a bit saner.
o Fixed specular … |
|
|
|
@485
|
[485]
|
11/28/07 14:50:36 |
phill |
o More lighting options. |
|
|
|
@484
|
[484]
|
11/27/07 18:47:18 |
phill |
o Can now load and play embedded animations or those from a ST style … |
|
|
|
@483
|
[483]
|
11/27/07 16:26:11 |
phill |
o Fixed time control issues. |
|
|
|
@482
|
[482]
|
11/27/07 15:27:16 |
phill |
o New binaries. |
|
|
|
@481
|
[481]
|
11/27/07 15:16:58 |
phill |
o Working on getting animations into the model tool. |
|
|
|
@480
|
[480]
|
11/27/07 14:39:04 |
phill |
o Exposed built-in animations. |
|
|
|
@479
|
[479]
|
11/27/07 12:58:02 |
phill |
o Shaded view light color control.
o A decent time control. |
|
|
|
@478
|
[478]
|
11/26/07 18:03:07 |
phill |
o Shaded view no longer broken for models without tangents. |
|
|
|
@477
|
[477]
|
11/26/07 15:41:29 |
phill |
o New release build, now with shaded preview mode. |
|
|
|
@476
|
[476]
|
11/26/07 12:52:48 |
phill |
o Exposed raw animation data.
o Minor data browser formatting updates. |
|
|
|
@475
|
[475]
|
11/23/07 18:12:02 |
phill |
o Restored specular to shaded preview. |
|
|
|
@474
|
[474]
|
11/23/07 18:10:32 |
phill |
o Fixed a bug in DataStream?.
o Got shaded preview off the ground. |
|
|
|
@473
|
[473]
|
11/22/07 16:20:52 |
phill |
o Default textures. |
|
|
|
@472
|
[472]
|
11/20/07 02:06:08 |
phill |
o Working on the viewer to get it displaying shaded previews. |
|
|
|
@471
|
[471]
|
11/14/07 17:54:32 |
phill |
o Fixed retarded buffer overflow. |
|
|
|
@470
|
[470]
|
11/08/07 18:06:10 |
phill |
o Exciting things - WIP. |
|
|
|
@469
|
[469]
|
11/08/07 12:38:21 |
phill |
o Rewrote loader code - should now be able to load byte-swapped model … |
|
|
|
@468
|
[468]
|
11/02/07 17:10:29 |
phill |
o Slight revision of X42_VER_V5, frame numbers no longer necessarily … |
|
|
|
@467
|
[467]
|
11/01/07 16:42:05 |
phill |
o Fixed some model viewer bugs. |